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DP2 CHARACTER DRAWING DEVELOPMENT

Moodboard collecting influences
Edited after critique. Original: https://imgur.com/a/rLvkjGp
Rough sketches - Character design, poses and box
3/4 turnaround, soft render (29.01.21) - edited (5-2-21) after critique. Original: https://imgur.com/a/B69INRR
- with the design tied down, more exploratory and detailed work is better informed. \/
Initial simple anatomical build and structure.
Line of action in poses
Full flat rendered turnaround
Final illustration: Initial Sketch -> Cleaned sketch -> Rendered ink
Final full colored rendered illustration
Some layer setups:
- Process goes Initial sketch - cleaning the sketch - doing the ink - base colors - color render
- Ink is done on separate layers, so it's easier to erase overlapping lines.
- Everything is grouped, so as to not get lost.
- Color render is done with a base color, a slight blend applied to the base layer (using the alpha lock). Afterwards, hard shade is applied using a multiply layer so it changes with the blend on the base layer. Light is added using a Hard Light layer. A low opacity general shade is applied for a little extra spice.
- Entire figure drawing is grouped so it can be easily moved and readjusted at the end.
- Background was done using the Gradient tool.

All work done in the latest version of Clip Studio Paint EX, using the default pens and brushes with minor settings adjustments.
DP2 CHARACTER DRAWING DEVELOPMENT
Published:

DP2 CHARACTER DRAWING DEVELOPMENT

Published: